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Primal Light

by Fat Gem | July 2020

Primal Light is a linear 2D action platformer for Windows, Mac, Linux, and Nintendo Switch. Inhabit Krog, a mysterious blue creature in a red loincloth, as he traverses a labyrinth of ladders, levers, traps, and monsters. Explore the nooks and crannies of a bizarre and evocative world as you hack and slash your way to victory, leaving a graveyard of grotesque bosses in your wake.

Features

  • Explore a bizarre and evocative world filled with ladders, levers, traps, and monsters, arranged linearly across 10 levels.
  • Face 10 challenging bosses in arcade-style combat reminiscent of the 16-bit era.
  • Master new acrobatic abilities as you progress, allowing you to overcome obstacles and enemies.
  • Dive into challenging side paths to uncover hidden collectibles, unlocking upgrades and passive abilities.
  • Experience jaw-dropping pixel art and a hypnotic soundtrack.
Screenshot of Primal Light by Fat Gem Screenshot of Primal Light by Fat Gem

Why the developer chose Godot

Godot has a ton of strengths. A few come to mind. First, Godot uses the pixel as the native unit of measurement, which makes it ideal for 2D games. Second, Godot has a much better implementation of coroutines than other engines (and coroutines are a game developer’s best friend). Third, Godot’s signal system provides an out-of-the-box implementation of the observer pattern that is more intuitive that what you have in other engines (for example, using C# events). Finally, Godot has better animation tools than other engines I have worked with.

— Godot Showcase - Primal Light developer interview